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FAQ
| Posted by Lance Earl of Lance Earl, LLC on September 12, 2011 |
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Overview

DallyPost Tactical Challenges represent a new and truly unique development in the shooting industry. Our primary function is and shall always be to help shooters, from all walks of life, including LEOs, Military and civilian, to develop a tactical foundation that just might save lives. This foundation will be built with a focus of developing muscle memory to the point that correct actions happen automatically when they are needed the most.
In a life and death situation, when these skills are desperately needed, a shooter will be under tremendous mental and physical pressure. Progressing through our Tactical Challenges will require a shooter to act, react and think clearly while being exposed to ever increasing pressures. In short, we make it a real as we possibly can. Lance Earl Tactical is no place for sissies.
We are different. We are different by design. It is our belief that in these differences, you will find our greatest strength. Because we are different, think different, and act different than what has become normal in shooting activities, we get many comments from people who question why we do things in a certain way. This FAQ section includes many of these comments and our response.
Join us and celebrate the difference!
Can you score your challenges according to IDPA rules, where lowest time plus time added for anything less than a center zone hit wins?
Our philosophy and that of the IDPA are somewhat different. The intent of IDPA is to offer realistic defence situations and test a shooter's ability to correctly negotiate that situation. The IDPA matches that I have seen all seem to have become a race against the clock. Your question perfectly illustrates my point, "lowest time plus time added for anything less than a center zone hit".
I do understand that the IDPA rule book has penalties for various procedural errors, however, what good are they if they are not used? I also recognize that what I have witnessed may not be the normal way of doing things everywhere.
Our final scores are based on three things, time, accuracy, and correctness. We place an emphasis on doing things tactically correct. This means that the fastest time with the most hits is seldom the winner. To succeed in a DallyPost Tactical Challenge, you must think and act in a tactically correct fashion while under stress. Carefully thought out precision will generally produce a winning score.
In the real world, a tactical error may just cost you everything. Therefore, we make those types of errors highly expensive. A fast time and precision marksmanship will not make up for even a few tactical errors.
I noticed that your target moves in a random and unpredictable way. If the target does not do exactly the same thing for every shooter, how can you call it fair?
First, I can assure you that if a target performed identically for every shooter, that would be completely unfair. The first shooter through the course of fire will have no idea about what the target is going to do. Other shooters will carefully watch run after run until they pretty much have it memorized. In fact, at shooting matches offered by others, this is exactly what happens. Shooters watch as others struggle through a stage. They learn from the mistakes and success of those who shoot before them.
The DallyPost Tactical Targeting system is the fairest on earth today. Why? Because it treats everyone exactly the same. Every shooter will face a series of unpredictable moves. Every shooter will face an identical level of uncertainty. Run parameters will guarantee that the level of difficulty will be consistently maintained throughout the match.
There is a cowboy saying that states "Some days peanuts, some days shells". This perfectly applies our target. The combination of random variables that make up your run may combine to give you a gift (peanuts) or it might just serve up shells. As individuals shoot multiple challenges, each will have ample opportunities enjoy peanuts and spit shells. The average performance of these multiple challenges will level out the bumps and holes for each shooter.
Of most importances, is the fact that our purpose is to train for the time when we may have to use our weapon for self defense or the defense of others. By definition, these real world times are highly unfair and the scales are often tipped in favor of the bad guy. We train and compete on a random and sometimes unfair stage because we are preparing to deal with a random and sometimes unfair world. It is the right thing to do and that is why we do it.
Can you use a shot timer to record the time to last shot?
In a real gunfight, it is likely that a shooter will have more to do than just shoot his gun. He may find himself multi-tasking as he attempts to clear a room of innocent people while engaging an active shooter, or shooting in such a way as to not endanger persons beyond the target. There are a million possibilities where the shooter will have to concern himself with more than just the target.
In our challenges, the shooter must run his weapon, react to target behavior, remember and adhere to rules, and start and stop his own timer. This is all good stuff. This is pressure, this is real world training, this is absolutely essential. In fact, it probably is not enough. We will have to think about adding more.
Can you allow shooters to load their magazines to capacity for your Advanced DallyPost Challenge?
Completing safe and tactically sound speed reloads and tactical reloads are a key part of becoming an effective tactical shooter. These skills will not become effective until they are correctly repeated thousands of times. Having a high capacity magazine does not eliminate the need for this advanced skill set. Therefore, we download magazines so that each shooter will receive repeated opportunities to practice an essential skill. Eliminating this rule would fly in the face of our primary purpose and objective. The rule must remain in place.
Can we eliminate the rule limiting shots to two shots per shooting position for advanced level challenges?
Our purpose is to teach shooters to be able move and shoot effectively. Therefore, in a COF, we compress many activities that a shooter needs to know into a short period of time. Additionally, when a shooter learns to constantly change his position, he himself, becomes a more difficult target to hit. This is a good thing. This rule was designed to keep a shooter fluid and make him tactically superior to his opponent. The rule is a fundamental part of our stated purpose and must remain in place.
There is no reason to engage the mechanical safety in a COF while moving from one cover to another. Can we eliminate the rule?
Absolutely not. This rule is in place for three very important reasons:
- In many cases, these safeties are installed on pistols that have a very short and light trigger, such as the 1911. A trigger of this nature significantly increases the possibility of a negligent discharge. These types of weapons are generally more susceptible to discharging if dropped or bumped.
- Because our COF requires significant movement, the chances of dropping the weapon or falling with the weapon are significantly increased.
- Requiring the safety to be engaged while moving and disengaged while bringing the weapon to bear builds muscle memory to automatically sweep the safety off each time the shooter extends the weapon toward a target. This muscle memory, or the lack of it, just may save or cost the shooter his or her life when it matters most.
Can you try to make the course of fire a true test of tactics, not a game about following rules?
Every rule we have is there for a reason. If we cannot clearly define a valid reason for the rule, it will be removed. A quick look at our rule book will reveal that we have less rules than just about anyone else. All rules can be placed in one of the following categories:
- Safety: Keeping people save is always job one.
- Standardization: Everyone must have a clear understanding of what will be required of them.
- Pressure: Each shooter will be required to work and think under mental and physical pressure. As much as we can, we pile it up like cord wood, let it fall like rain, and make you walk through it up to your hips. When things go bad, they go bad in a hurry. If you cannot function under our dynamic stress, how will you ever survive a real-world lethal encounter?
The shooting area at the DallyPost facility is a bit rough. Can you please hold future events on smooth and level ground?
We envision that the Targeting system will be used in every kind of terrain. We think this is a good thing. If, heaven forbid, you find yourself in a situation where you have to use your firearm for self defense, where will that be? Is it possible that it will be in a ditch along the side of a country road? If yes, we should train for that. Is it possible that it will be in a campground or along a mountain path? If yes, we should train for that, too. Is it possible that it will be in a parking garage? If yes, we should train for that, too. Is it possible that it will be in your home? If yes, we should train for that, too.
We claim to train the way we fight. We take that seriously!
Your Challenges make me think too much and too hard. Can you make it simpler?
As you shoot our challenges, do you feel pressured, stressed, and worked to the point of mental overload? You do? Good!
How else will you prepare for the even greater stress associated with a real-world defensive or tactical situation.
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